Ready player one / Ernest Cline.

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  • Additional Information
    • Publication Information:
      1st ed.
    • Abstract:
      Summary: "An exuberantly realized, exciting, and sweet-natured cyber-quest. Cline's imaginative and rollicking coming-of-age geek saga has a smash-hit vibe."--Booklist, starred review.
    • Abstract:
      Summary: "Ready Player One takes place in the not-so-distant future--the world has turned into a very bleak place, but luckily there is OASIS, a virtual reality world that is a vast online utopia. People can plug into OASIS to play, go to school, earn money, and even meet other people (or at least they can meet their avatars), and for protagonist Wade Watts it certainly beats passing the time in his grim, poverty-stricken real life. Along with millions of other world-wide citizens, Wade dreams of finding three keys left behind by James Halliday, the now-deceased creator of OASIS and the richest man to have ever lived. The keys are rumored to be hidden inside OASIS, and whoever finds them will inherit Halliday's fortune. But Halliday has not made it easy. And there are real dangers in this virtual world. Stuffed to the gills with action, puzzles, nerdy romance, and 80s nostalgia, this high energy cyber-quest will make geeks everywhere feel like they were separated at birth from author Ernest Cline."--Chris Schluep, Amazon Best Book of the Month.
    • ISBN:
      9780307887436
      030788743X
    • Accession Number:
      2011015247
    • Accession Number:
      ocn687652381
      687652381
    • Accession Number:
      fay.506138
  • Citations
    • ABNT:
      CLINE, E. Ready player one. [s.l.] : Crown Publishers, 2011. Disponível em: . Acesso em: 22 ago. 2019.
    • AMA:
      Cline E. Ready Player One. Crown Publishers; 2011. http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=cat05595a&AN=fay.506138. Accessed August 22, 2019.
    • APA:
      Cline, E. (2011). Ready player one. Crown Publishers. Retrieved from http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=cat05595a&AN=fay.506138
    • Chicago/Turabian: Author-Date:
      Cline, Ernest. 2011. Ready Player One. Crown Publishers. http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=cat05595a&AN=fay.506138.
    • Harvard:
      Cline, E. (2011) Ready player one. Crown Publishers. Available at: http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=cat05595a&AN=fay.506138 (Accessed: 22 August 2019).
    • Harvard: Australian:
      Cline, E 2011, Ready player one, Crown Publishers, viewed 22 August 2019, .
    • MLA:
      Cline, Ernest. Ready Player One. Crown Publishers, 2011. EBSCOhost, search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=cat05595a&AN=fay.506138.
    • Chicago/Turabian: Humanities:
      Cline, Ernest. Ready Player One. Crown Publishers, 2011. http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=cat05595a&AN=fay.506138.
    • Vancouver/ICMJE:
      Cline E. Ready player one [Internet]. Crown Publishers; 2011 [cited 2019 Aug 22]. Available from: http://search.ebscohost.com/login.aspx?direct=true&site=eds-live&db=cat05595a&AN=fay.506138

Reviews

Booklist Reviews 2011 May #2

*Starred Review* Young Wade Watts takes refuge in the OASIS, the "globally networked virtual reality" that nearly all of humanity relies on. It's 2044, the year before the Singularity futurist Ray Kurzweil predicts will inextricably unite humans and computers. Life on earth is bleak and sinister, thanks to failure to avert global warming and the oil crisis. An orphan, Wade lives in the Stacks, a vast slum comprising trailers piled in precarious towers, but keeps to his hideout, where he attends school online, plays video games, and sends his avatar, Parzival, to visit with Aech, his only friend. Fanboys (2009) screenwriter Cline brings his geeky ardor for 1980s pop culture to his first novel, an exuberantly realized, exciting, and sweet-natured cyberquest. Wade/Parzival, Aech, a droll blogger calling herself Art3mis, and two Japanese brothers embark on a grandly esoteric and potentially life-changing virtual Easter egg hunt and end up doing battle with a soulless corporation. Mind-twisting settings, nail-biting action, amusing banter, and unabashed sentiment make for a smart and charming Arthurian tale that will score high with gamers, fantasy and sf fans, and everyone else who loves stories of bumbling romance and unexpected valor. With a movie version in the works, Cline's imaginative, rollicking, coming-of-age geek saga has a smash-hit vibe. Copyright 2011 Booklist Reviews.

LJ Reviews 2011 March #1

Reportedly bought for something like $500,000 and already slated for filming, this novel from Fanboys screenwriter Cline features a geeky kid named Wade Watts who gets caught up in a worldwide virtual utopia called Oasis. There he finds himself on a virtual treasure hunt for a very real treasure. Described by Firstshowing.net as a blend of Avatar, The Matrix, and Willy Wonka and the Chocolate Factory, this book promises to be really, really big. Get it, probably in multiples.

[Page 54]. (c) Copyright 2010. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.

PW Reviews 2011 April #4

This adrenaline shot of uncut geekdom, a quest through a virtual world, is loaded with enough 1980s nostalgia to please even the most devoted John Hughes fans. In a bleak but easily imagined 2044, Wade Watts, an impoverished high school student who calls a vertically stacked trailer park home, lives primarily online, alongside billions of others, via a massive online game, OASIS, where players race to unravel the puzzles OASIS creator James Halliday built into the game before his death, with the winner taking control of the virtual world's parent company, as well as staggering wealth. When Wade stumbles on a clue, he's plunged into high-stakes conflict with a corporation dedicated to unraveling Halliday's riddles, which draw from Dungeons and Dragons, old Atari video games, the cinematic computer hacker ode War Games, and that wellspring of geek humor, Monty Python and the Holy Grail. (Of course.) The science fiction, video game, technology, and geeky musical references pile up quickly, sometimes a bit much so, but sweet, self-deprecating Wade, whose universe is an odd mix of the real past and the virtual present, is the perfect lovable/unlikely hero. (Aug.)

[Page ]. Copyright 2010 PWxyz LLC